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Game-defined Sends

The Advanced Profiler - Game-defined Sends tab displays information about the game-defined sends.

Interface Element

Description

Opens a search field where standard alphanumeric entries filter out unmatching elements from the view. Learn more in Using Tables.

Click the Close icon to the left of the search icon to close the search field and remove the filter.

[Note] Note

The searches do not include elements in collapsed nodes of the List View, Query Editor, MIDI Keymap Editor, and Reference View.

Auxiliary Bus

The name of the auxiliary bus.

Game Object

The game object being affected.

% Ratio

The percentage of the auxiliary send values being applied to the game object. This relates to the game-defined send volume.

% Dry

The percentage of dry signal being applied to the game object. This relates to the output bus volume.


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