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Audio sample data type (Wii-specific: 16 bit signed integer).

Native sample type.

Sample values produced by insert effects must use this type.
Source plug-ins can produce samples of other types (specified through according fields of AkAudioFormat, at initial handshaking), but these will be format converted internally into the native format.
See also:

Definition at line 468 of file AkCommonDefs.h.