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include/AK/Plugin/MixerStubFXFactory.h

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00001 
00002 //
00003 // Copyright (c) 2006 Audiokinetic Inc. / All Rights Reserved
00004 //
00006 
00007 // MixerStubFXFactory.h
00008 
00013 
00014 #ifndef _MIXERSTUBFXFACTORY_H_
00015 #define _MIXERSTUBFXFACTORY_H_
00016 
00017 #include <AK/SoundEngine/Common/IAkPlugin.h>
00018 
00025 const unsigned long AKEFFECTID_MIXERSTUB = 146;
00026 const unsigned long AKEFFECTID_MIXERSTUB_ATTACHMENT = 501;
00027 
00029 AK_FUNC( AK::IAkPluginParam *, CreateMixerStubFXParams )(
00030     AK::IAkPluginMemAlloc * in_pAllocator           
00031     );
00032 
00034 AK_FUNC( AK::IAkPlugin*, CreateMixerStubFX )(
00035     AK::IAkPluginMemAlloc * in_pAllocator           
00036     );
00037 
00039 AK_FUNC( AK::IAkPluginParam *, CreateMixerStubFXAttachmentParams )(
00040     AK::IAkPluginMemAlloc * in_pAllocator           
00041     );
00042 
00043 /*
00044 Use the following code to register your plug-in
00045 
00046 // Registering mixer effect and its parameters.
00047 AK::SoundEngine::RegisterPlugin( AkPluginTypeMixer, AKCOMPANYID_AUDIOKINETIC, AKEFFECTID_MIXERSTUB, CreateMixerStubFX, CreateMixerStubFXParams );
00048                                  
00049 // Registering attached input parameters (if applicable).
00050 AK::SoundEngine::RegisterPlugin( AkPluginTypeEffect, AKCOMPANYID_AUDIOKINETIC, AKEFFECTID_MIXERSTUB_ATTACHMENT, NULL, CreateMixerStubFXAttachmentParams );
00051 
00052 */
00053 
00054 #endif // _MIXERSTUBFXFACTORY_H_
00055 

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