Table of Contents
AK::IAkVoicePluginInfo Class Reference
Inheritance diagram for AK::IAkVoicePluginInfo:
Public Member Functions
|virtual AkPlayingID||GetPlayingID () const =0|
|Retrieve the Playing ID of the event corresponding to this voice (if applicable).
|virtual AkPriority||GetPriority () const =0|
|virtual AkPriority||ComputePriorityWithDistance (AkReal32 in_fDistance) const =0|
Protected Member Functions
|Virtual destructor on interface to avoid warnings.
Voice-specific information available to plugins. The associated game object's information is available through the methods of the base class IAkGameObjectPluginInfo.
The documentation for this class was generated from the following file: