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Public Types | |
enum |
Notif { Notif_Added, Notif_Removed, Notif_Changed, Notif_Reset, Notif_Push } |
Notification type. More... |
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Public Member Functions | |
virtual void | OnConnect (bool in_bConnect)=0 |
Notification for connection status changes. This method is called after connection to or disconnection from the Wwise application occurs. |
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virtual void | OnEventNotif (Notif in_eNotif, AkUniqueID in_eventID)=0 |
Event notification. This method is called when an event is added, removed, changed, or pushed. |
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virtual void | OnDialogueEventNotif (Notif in_eNotif, AkUniqueID in_dialogueEventID)=0 |
virtual void | OnSoundObjectNotif (Notif in_eNotif, AkUniqueID in_soundObjectID)=0 |
Sound object notification. This method is called when a sound object is added, removed, or changed. |
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virtual void | OnStatesNotif (Notif in_eNotif, AkUniqueID in_stateGroupID)=0 |
virtual void | OnSwitchesNotif (Notif in_eNotif, AkUniqueID in_switchGroupID)=0 |
virtual void | OnGameParametersNotif (Notif in_eNotif, AkUniqueID in_gameParameterID)=0 |
Game parameter notification. This method is called when a game parameter is added, removed, or changed. |
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virtual void | OnTriggersNotif (Notif in_eNotif, AkUniqueID in_triggerID)=0 |
Trigger notification. This method is called when a trigger is added, removed, or changed. |
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virtual void | OnArgumentsNotif (Notif in_eNotif, AkUniqueID in_argumentID)=0 |
virtual void | OnAuxBusNotif (Notif in_eNotif, AkUniqueID in_AuxBusID)=0 |
Auxiliary bus notification. This method is called when an auxiliary bus is added, removed, or changed. |
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virtual void | OnSoundBankNotif (Notif in_eNotif, AkUniqueID in_AuxBusID)=0 |
SoundBank notification. This method is called when a soundbank is added, removed, or changed. |
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virtual void | OnGameObjectsNotif (Notif in_eNotif, AkGameObjectID in_gameObjectID)=0 |
Interface that the Sound Frame client must implement.
Definition at line 1121 of file SF.h.
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