Wwise SDK 2015.1.9
AK::SoundFrame::IGameParameter
Version
arrow_right
Table of Contents
Other Documentation
AK::SoundFrame::IGameParameter Class Reference
Inheritance diagram for AK::SoundFrame::IGameParameter:

Public Member Functions | |
virtual double | RangeMin () const =0 |
virtual double | RangeMax () const =0 |
virtual double | Default () const =0 |
virtual bool | To (IWriteBytes *io_pBytes)=0 |
Static Public Member Functions | |
static IGameParameter * | From (IReadBytes *in_pBytes) |
Detailed Description
Game parameter interface
![]() |
Note: Game parameters and RTPCs are different concepts. For details on their relationship, please refer to the documentation for the Wwise authoring tool. |
Definition at line 240 of file SFObjects.h.
The documentation for this class was generated from the following file:
- include/AK/SoundFrame/SFObjects.h