Table of Contents

AK::SoundFrame::ISFRefCount Class Reference

Base interface for all reference-counted objects of the Sound Frame. More...

Inheritance diagram for AK::SoundFrame::ISFRefCount:
AK::SoundFrame::IAction AK::SoundFrame::IGameObject AK::SoundFrame::IObjectList AK::SoundFrame::ISFObject AK::SoundFrame::ISoundFrame AK::SoundFrame::IActionList AK::SoundFrame::IArgumentList AK::SoundFrame::IArgumentValueList AK::SoundFrame::IAuxBusList AK::SoundFrame::IConversionSettingsList AK::SoundFrame::IDialogueEventList AK::SoundFrame::IEventList AK::SoundFrame::IGameObjectList AK::SoundFrame::IGameParameterList AK::SoundFrame::IOriginalFileList AK::SoundFrame::ISoundBankList AK::SoundFrame::ISoundObjectList AK::SoundFrame::IStateGroupList AK::SoundFrame::IStateList AK::SoundFrame::ISwitchGroupList AK::SoundFrame::ISwitchList AK::SoundFrame::ITriggerList AK::SoundFrame::IArgument AK::SoundFrame::IArgumentValue AK::SoundFrame::IAuxBus AK::SoundFrame::IConversionSettings AK::SoundFrame::IDialogueEvent AK::SoundFrame::IEvent AK::SoundFrame::IGameParameter AK::SoundFrame::IOriginalFile AK::SoundFrame::ISoundBank AK::SoundFrame::ISoundObject AK::SoundFrame::IState AK::SoundFrame::IStateGroup AK::SoundFrame::ISwitch AK::SoundFrame::ISwitchGroup AK::SoundFrame::ITrigger

List of all members.

Public Member Functions

virtual long  AddRef ()=0
virtual long  Release ()=0

Detailed Description

Base interface for all reference-counted objects of the Sound Frame.

Definition at line 32 of file SFObjects.h.


The documentation for this class was generated from the following file: