Version

menu_open
virtual bool AK::SoundFrame::ISoundFrame::GetGameParameters ( LPCWSTR *  in_pszGameParameters,
long  in_cGameParameters,
IGameParameterList **  out_ppGameParameterList  
) const [pure virtual]

Get a list of game parameters from Wwise (using the game parameters' names).

Returns:
True if the operation was successful, False otherwise
Parameters:
in_pszGameParameters  Array of game parameter names
in_cGameParameters  Number of game parameters in in_pszGameParameters
out_ppGameParameterList  Returned AddRef'd pointer to an IGameParameterList interface

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise