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void __cdecl AK::MotionEngine::RegisterMotionDevice ( AkUInt32  in_ulCompanyID,
AkUInt32  in_ulPluginID,
AkCreatePluginCallback  in_pCreateFunc  
)

Registers a motion device for use in the game.

See also:
Parameters:
in_ulCompanyID  Company ID providing support for the device
in_ulPluginID  Device ID, must be one of the currently supported devices.
in_pCreateFunc  Creation function.

Referenced by AK::SoundEngine::RegisterAllRumblePlugins().