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void __cdecl AK::MotionEngine::SetPlayerVolume ( AkUInt8  in_iPlayerID,
AkReal32  in_fVolume  
)

Set the master volume for a player. All devices assigned to this player will be affected by this volume.

See also:
Parameters:
in_iPlayerID  Player ID, between 0 and 3
in_fVolume  Master volume for the given player, in decibels (-96.3 to 96.3).