Table of Contents
AK::SoundEngine::Query::GameObjDst Struct Reference
Public Member Functions | |
GameObjDst () | |
Default constructor. |
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GameObjDst (AkGameObjectID in_gameObjID, AkReal32 in_dst) | |
Easy constructor. |
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Public Attributes | |
AkGameObjectID | m_gameObjID |
Game object ID. |
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AkReal32 | m_dst |
MaxDistance. |
Detailed Description
Game object and max distance association.
- See also:
Definition at line 365 of file AkQueryParameters.h.
The documentation for this struct was generated from the following file:
- include/AK/SoundEngine/Common/AkQueryParameters.h