Table of Contents
When the app is put in background, you should call AK::SoundEngine::Suspend. When coming back to the foreground, restore the sound with AK::SoundEngine::WakeupFromSuspend. This is currently implemented in AkInitializer, but you could move it to other parts of your game if it makes sense.
Generated on Tue Aug 23 02:44:59 2016 for Wwise Unity Integration by 1.6.3