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The following table shows you which tasks related to events are the responsibility of the sound designer and which ones are the responsibility of the programmer:
Table 4.2. Events - Roles and Responsibilities
Tasks |
Sound Designer (Wwise) |
Programmer (Game Code/Tools) |
Creating events |
X |
|
Assigning event actions to audio objects |
X |
|
Defining the scope of event actions |
X |
|
Posting events in game |
X |
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