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Wwise Fundamentals

The Project Hierarchy



Table of Contents

  •  Wwise SDK 2015.1.9
    •  Wwise Help
      •  The Wwise Project Adventure
        •  Wwise Fundamentals
          •  Introducing Wwise
            •  Integrating Audio in your Game
              •  The Project Hierarchy
                •  The Project Hierarchy
                  •  Understanding the Actor-Mixer Hierarchy
                    •  Audio Objects
                      •  Source Plug-ins
                        •  Building a Hierarchy of Audio Objects
                          •  Audio Objects - Roles and Responsibilities
                            •  Understanding the Interactive Music Hierarchy
                              •  Understanding the Master-Mixer Hierarchy
                              •  Understanding Events
                                •  What are Game Objects?
                                  •  What are Game Syncs?
                                    •  Creating Simulations
                                      •  Profiling and Troubleshooting
                                        •  Understanding SoundBanks
                                          •  The Wwise Sound Engine
                                            •  Listeners
                                              •  Division of Tasks Between Designer and Programmer
                                                •  Conclusion
                                                •  Cube Integration
                                                  •  Sample Project
                                                    •  Wwise Unity Integration
                                                      •  Wwise Unreal Plug-in

                                                        Chapter 3. The Project Hierarchy

                                                        Table of Contents

                                                        The Project Hierarchy
                                                        Understanding the Actor-Mixer Hierarchy
                                                        Audio Objects
                                                        Source Plug-ins
                                                        Building a Hierarchy of Audio Objects
                                                        Audio Objects - Roles and Responsibilities
                                                        Understanding the Interactive Music Hierarchy
                                                        Understanding the Master-Mixer Hierarchy
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