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Let's create a Sound SFX for a menu_select sound which will be played whenever a menu selection is confirmed. Start first by importing the menu_select file, either using the audio file importer or by dragging and dropping from the source folder into the default work unit.
By selecting the Sound SFX and entering the contextual menu we can immediately create a play event for this sound:
This results in the following event:
The event name Play_menu_select can now be passed to the programmer who will post the event for each time an item in the menu is selected.
Events are triggered by calling AK::SoundEngine::PostEvent()