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Defining Transition Behavior

Transition behavior between the source and destination can now be authored, specifically: exiting the source, entering the destination, and the specifying of any transitional segment.

By default, a transition is a simple change from one music object to another. The real power of transitions appears when you customize the source and destination to make a unique musical passage. By setting source and destination properties, you can make a transition between objects sound both smooth and musical.

To give you additional control and flexibility over the transitions between objects, you can choose from a number of different exit and entry points for the source and destination respectively.

There are many potential options associated with exiting the source:

  • Immediate: The source stops playing immediately.

  • Next Grid: The source stops playing at the next grid interval. The grid is an arbitrary method by which music objects can be virtually partitioned.

  • Next Bar: The source stops playing at the next bar.

  • Next Beat: The source stops playing at the next beat.

  • Next Cue: The source stops playing at the next cue, whether it be a custom cue or the exit cue.

  • Next Custom Cue: The source stops playing at the next custom cue. If the current music segment doesn't contain a custom cue, Wwise continues to the next segment until it finds a custom cue.

  • Exit Cue: The source stops playing at the exit cue.


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