Table of Contents
Table of Contents
- Overview
- Work Unit Management
- Grouping Objects in the Actor-Mixer Hierarchy
- Setting the Audio Channel Configuration
- Creating Simulations with the Soundcaster
- Project Settings
- Platform Manager
- Obstruction and Occlusion
- Motion
- Customizing Layouts
- External Sources
- SoundBanks and SoundBank Generation
- Using the Integrity Report
- Using the File Packager
- Downloadable Content (DLC)
- Setup Summary
- Setup Additional Resources