English
English
Français (French)
日本語 (Japanese)
中文 (Chinese)
한국어 (Korean)

SEARCH 

Log in
Products
Wwise
Plug-Ins
Integrations
Services
Support
Creative Services
Discover
Wwise in AR/VR/MR
Wwise in Automotive
Wwise in Games
Wwise in Simulation
Wwise in LBE
Learn
Learn Wwise
Teach Wwise
Documentation
Videos
Samples
Wwise Resources
Community
Blog
Creators Directory
Q&A
Events
Powered by Wwise
Partners
Wwise Tour
Get
Download
Register My Project
Pricing
Licensing FAQ

close

Products
WwisePlug-InsIntegrations
Services
SupportCreative Services
Discover
Wwise in AR/VR/MRWwise in AutomotiveWwise in GamesWwise in SimulationWwise in LBE
Learn
Learn WwiseTeach WwiseDocumentationVideosSamplesWwise Resources
Community
BlogCreators DirectoryQ&AEventsPowered by WwisePartnersWwise Tour
Get

Download
Register My ProjectPricingLicensing FAQ
English
EnglishFrançais (French)日本語 (Japanese)中文 (Chinese)한국어 (Korean)
Log in

The Wwise Project Adventure

Making Magic



Table of Contents

  •  Wwise SDK 2015.1.9
    •  Wwise Help
      •  The Wwise Project Adventure
        •  The Adventure Begins
          •  Setting the Ambient Stage
            •  Establishing Character
              •  Preparing for Combat
                •  Making Magic
                  •  Overview
                    •  Summing and Layering with Blend Containers
                      •  Creating Distance-Based Blend Tracks
                        •  Real-Time Parameter Control (RTPC)
                          •  Using Real-Time Effects
                            •  Unleashing Dynamic Synthesis
                              •  Magic Summary
                                •  Magic Additional Resources
                                •  Dialogue Decisions and Language Lessons
                                  •  Unlocking the User Interface
                                    •  Adventures in Music
                                      •  Adventures in MIDI
                                        •  Mastering the Mix
                                          •  HDR Audio Wwizardry
                                            •  Getting Set Up for Adventure
                                              •  Workflow Optimization
                                                •  Closing
                                                  •  Thank You
                                                    •  About the Author
                                                    •  Wwise Fundamentals
                                                      •  Cube Integration
                                                        •  Sample Project
                                                          •  Wwise Unity Integration
                                                            •  Wwise Unreal Plug-in

                                                              Chapter 4. Making Magic

                                                              Table of Contents

                                                              Overview
                                                              Summing and Layering with Blend Containers
                                                              Creating Distance-Based Blend Tracks
                                                              Real-Time Parameter Control (RTPC)
                                                              Using Real-Time Effects
                                                              Unleashing Dynamic Synthesis
                                                              Magic Summary
                                                              Magic Additional Resources
                                                              About News Careers Contact us
                                                              Facebook Twitter Linkedin Youtube Twitch
                                                              Terms of Use Privacy Policy User Account Policy Cookie Policy Trademarks
                                                              Copyright © 2021 Audiokinetic Inc. All rights reserved.