Empty Event
|
Contains no Actions or objects.
|
Play
|
Plays back the associated object.
|
Stop > Stop
|
Stops playback of the associated object.
|
Stop > Stop All
|
Stops playback of all objects, although exceptions can be added.
|
Pause > Pause
|
Pauses playback of the associated object.
|
Pause > Pause All
|
Pauses playback of all objects, although exceptions can be added.
|
Resume > Resume
|
Resumes playback of the associated object that had previously been paused.
|
Resume > Resume All
|
Resumes playback of all paused objects, although exceptions can be added.
|
Break
|
Stops playback of a looped sound or continuous container while allowing the current object or objects to finish playing.
|
Seek > Seek
|
Changes the playback position of the associated Wwise object. It has no effect on objects that are not currently playing.
|
Seek > Seek All
|
Changes the playback position of all Wwise objects, although exceptions can be added. It has no effect on objects that are not currently playing.
|
Post Event
|
Triggers an Event from within another Event.
|
Bus Volume > Set Voice Volume
|
Changes the volume level of the associated bus.
|
Bus Volume > Reset Volume
|
Returns the volume of the associated bus to its original level.
|
Bus Volume > Reset Volume All
|
Returns the volume of all busses to their original levels, although exceptions can be added.
|
Voice Volume > Set Voice Volume
|
Changes the volume level of the associated object.
|
Voice Volume > Reset Volume
|
Returns the volume of the associated object to its original level.
|
Voice Volume > Reset Volume All
|
Returns the volume of all objects to their original levels, although exceptions can be added.
|
Voice Pitch > Set Voice Pitch
|
Changes the pitch for the associated object.
|
Voice Pitch > Reset Pitch
|
Returns the pitch of the associated object to its original value.
|
Voice Pitch > Reset Voice Pitch All
|
Returns the pitch of all objects to their original values, although exceptions can be added.
|
Voice Low-pass Filter > Set Voice Low-pass Filter
|
Changes the amount of Low-Pass Filter applied to the associated Wwise object.
|
Voice Low-pass Filter > Reset Voice Low-pass Filter
|
Returns the amount of Low-Pass Filter applied to the associated Wwise object to its original value.
|
Voice Low-pass Filter > Reset Voice Low-pass Filter All
|
Returns the amount of Low-Pass Filter applied to all Wwise objects to their original values, although exceptions can be added.
|
Voice High-pass Filter > Set Voice High-pass Filter
|
Changes the amount of high-pass filter applied to the associated Wwise object.
|
Voice High-pass Filter > Reset Voice High-pass Filter
|
Returns the amount of high-pass filter applied to the associated Wwise object to its original value.
|
Voice High-pass Filter > Reset Voice High-pass Filter All
|
Returns the amount of high-pass filter applied to all Wwise objects to their original values, although exceptions can be added.
|
Mute > Mute
|
Silences the associated object.
|
Mute > Unmute
|
Returns the associated object to its original “pre-silenced” volume level.
|
Mute > Unmute All
|
Returns all objects to their original “pre-silenced” volume levels, although exceptions can be added.
|
Game Parameter > Set Game Parameter
|
Changes the value of a Game Parameter.
|
Game Parameter > Reset Game Parameter
|
Returns to the original value of a Game Parameter.
|
States > Set State
|
Activates a specific State.
|
States > Enable State
|
Re-enables the State or States applicable to the associated Wwise object after having applied a Disable State Action.
|
States > Disable State
|
Disables the State or States for the associated Wwise object.
|
Set Switch
|
Activates a specific Switch.
|
Trigger
|
Calls a Trigger that, in turn, launches a Stinger.
|
Bypass Effect > Enable Bypass
|
Bypasses the Effect(s) applied to the associated Wwise object.
|
Bypass Effect > Disable Bypass
|
Removes the Effect bypass which reapplies the Effect(s) to the associated Wwise object.
|
Bypass Effect > Reset Bypass Effect
|
Returns the bypass effect option of the associated object to its original setting.
|
Bypass Effect > Reset Bypass Effect All
|
Returns the bypass effect option of all Wwise objects to their original settings, although exceptions can be added.
|
Release Envelope
|
Releases envelopes associated with the Wwise object.
|
Reset Playlist
|
Reset playlist of the specified Random/Sequence Container to the initial state. This has no impact on the continuous mode playback nor on currently playing sounds.
|
Set Effect > Set Effect
|
Overrides an Effect assigned to a single Effect Slot on a Wwise object.
|
Set Effect > Reset Effect
|
Resets the given Effect Slot of an object that was overridden by a Set Effect Action.
|
Set Effect > Reset Set Effect All
|
Resets the given Effect Slot of all objects that were overridden by a Set Effect Action.
|