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Game Object 3D Viewer Filter

You can use the Game Object 3D Viewer Filter to select what is displayed in the Game Object 3D Viewer. By pinning and unpinning watches, you can display and hide watched game objects.

The Filter works on the displayed information. The Game Object 3D Viewer Settings, however, specify what that information is. Additionally, it is possible to not capture certain data, as per the options selected in the Profiler Settings.

Interface Element

Description

Pins all watches in the list, which displays all corresponding game objects in the Game Object 3D Viewer.

Unpins all watches in the list, which hides all corresponding game objects in the Game Object 3D Viewer.

 

(Pin/Unpin)

Determines whether the game object corresponding to the watch is displayed in the Game Object 3D Viewer.

Click the Configure Columns... shortcut (right-click) option from the column header band.

The Configure Columns Dialog opens. Specify which columns to display and their order.

Type

The type of watch being performed. This can be one of the following:

  • Game Object Name

  • Game Object ID

Watch

The name or ID of the game object being watched.

Closes the Game Object 3D Viewer Filter.


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