Version
Wwise SDK 2018.1.11
|
Stop playing the current content associated to the specified game object ID. If no game object is specified, all sounds will be stopped. See AK::SoundEngine::StopAll
.
Graphical User Interface.
Name | Type | Description |
---|---|---|
gameObject * | integer | Specify a game object to stop only playback associated to the provided game object ID. |
(Required *)
description : Specify a game object to stop only playback associated to the provided game object ID.
type : integer
minimum : 0
maximum : 18446744073709551615
Stops playing all the content associated with "gameObject".
Document version : 1
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