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Return the channel configuration of the parent node that this effect will mix into. GetParentChannelConfig() may be used to set the output configuration of an out-of-place effect to avoid additional up/down mixing stages. Please note however that it is possible for out-of-place effects later in the chain to change this configuration. Returns !out_channelConfig.IsValid() when the node is an actor-mixer (voice), because a voice may be routed to several mix chains.