Table of Contents
AK::IAkVoicePluginInfo Class Reference
Public Member Functions
|virtual AkPlayingID||GetPlayingID () const =0|
|Retrieve the Playing ID of the event corresponding to this voice (if applicable).
|virtual AkPriority||GetPriority () const =0|
|virtual AkPriority||ComputePriorityWithDistance (AkReal32 in_fDistance) const =0|
Protected Member Functions
|Virtual destructor on interface to avoid warnings.
Voice-specific information available to plug-ins. The associated game object's information is available through the methods of the base class IAkGameObjectPluginInfo.
The documentation for this class was generated from the following file: