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AKRESULT __cdecl AK::SoundEngine::Query::GetPosition ( AkGameObjectID  in_GameObjectID,
AkSoundPosition out_rPosition  
)

Get the position of a game object.

Returns:
AK_Success if succeeded, or AK_IDNotFound if the game object was not registered
See also:
Parameters:
in_GameObjectID  Game object identifier
out_rPosition  Position to get