Table of Contents

AkImageSourceTexture Struct Reference

List of all members.

Public Member Functions

  AkImageSourceTexture ()

Public Attributes

AkUInt32  uNumTexture
  Number of valid textures in the texture array.
AkUniqueID  arTextureID [AK_MAX_NUM_TEXTURE]
  Unique IDs of the Acoustics Texture ShareSets used to filter this image source.

Detailed Description

Definition at line 61 of file AkReflectGameData.h.

The documentation for this struct was generated from the following file: