Table of Contents
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the Unreal Engine October 2013 release of the integration (in addition to upgrading to the new Unreal build).
- Added bank generation for PlayStation4 and Xbox One.
- Added AkReverbVolume, allowing for mapping a volume in space to a Wwise auxiliary bus.
- UI-128 Fixed: Implemented asynchronous IO access.
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