Table of Contents
The Game Object Explorer is the starting point for studying game objects, including in their roles as emitters, listeners, or both simultaneously. Within this view, you can see all the registered game objects in your game, as well as control which ones will be watched by Wwise. The game objects that you have selected for 'watching' become visible in the Game Sync Monitor and also show up in the Game Object 3D Viewer and the RTPC graph and the Attenuation Editor.
Keeping track of game objects with the Game Object Explorer involves the following: