Table of Contents

Using the Language Manager

After you have determined which languages that you are localizing, you can create them for your project. The project languages are displayed in the Language Selector on the toolbar and in the Contents Editor for Voice objects. Since not all the languages files will be available when you are creating your list, you can choose a reference language as a substitute for languages that are not yet ready. The Conversion Settings associated with the reference language can also be used as default Conversion Settings for other imported language files.

The Language Manager allows you to define the languages for your project and specify which language will be the reference language.