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Wwise SDK 2018.1.11
AkMacSoundEngine.h
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1 /*******************************************************************************
2 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
3 released in source code form as part of the SDK installer package.
4 
5 Commercial License Usage
6 
7 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
8 may use this file in accordance with the end user license agreement provided
9 with the software or, alternatively, in accordance with the terms contained in a
10 written agreement between you and Audiokinetic Inc.
11 
12 Apache License Usage
13 
14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
15 "Apache License"); you may not use this file except in compliance with the
16 Apache License. You may obtain a copy of the Apache License at
17 http://www.apache.org/licenses/LICENSE-2.0.
18 
19 Unless required by applicable law or agreed to in writing, software distributed
20 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
21 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
22 the specific language governing permissions and limitations under the License.
23 
24  Version: <VERSION> Build: <BUILDNUMBER>
25  Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc.
26 *******************************************************************************/
27 
28 // AkMacSoundEngine.h
29 
30 /// \file
31 /// Main Sound Engine interface, specific Mac.
32 
33 #ifndef _AK_MAC_SOUND_ENGINE_H_
34 #define _AK_MAC_SOUND_ENGINE_H_
35 
38 
39 /// Platform specific initialization settings
40 /// \sa AK::SoundEngine::Init
41 /// \sa AK::SoundEngine::GetDefaultPlatformInitSettings
42 /// - \ref soundengine_initialization_advanced_soundengine_using_memory_threshold
44 {
45  // Threading model.
46  AkThreadProperties threadLEngine; ///< Lower engine threading properties
47  AkThreadProperties threadOutputMgr; ///< Ouput thread threading properties
48  AkThreadProperties threadBankManager; ///< Bank manager threading properties (its default priority is AK_THREAD_PRIORITY_NORMAL)
49  AkThreadProperties threadMonitor; ///< Monitor threading properties (its default priority is AK_THREAD_PRIORITY_ABOVENORMAL). This parameter is not used in Release build.
50 
51  // Memory.
52  AkReal32 fLEngineDefaultPoolRatioThreshold; ///< 0.0f to 1.0f value: The percentage of occupied memory where the sound engine should enter in Low memory mode. \ref soundengine_initialization_advanced_soundengine_using_memory_threshold
53  AkUInt32 uLEngineDefaultPoolSize;///< Lower Engine default memory pool size
54  AkUInt32 uSampleRate; ///< Sampling Rate. Default 48000 Hz
55  // Voices.
56  AkUInt16 uNumRefillsInVoice; ///< Number of refill buffers in voice buffer. 2 == double-buffered, defaults to 4.
57 };
58 
59 #endif //_AK_MAC_SOUND_ENGINE_H_
AkThreadProperties threadBankManager
Bank manager threading properties (its default priority is AK_THREAD_PRIORITY_NORMAL)
AkUInt32 uSampleRate
Sampling Rate. Set to 0 to get the native sample rate. Default value is 0.
uint16_t AkUInt16
Unsigned 16-bit integer.
Definition: AkTypes.h:78
AkThreadProperties threadLEngine
Lower engine threading properties.
AkUInt32 uLEngineDefaultPoolSize
Lower Engine default memory pool size.
AkReal32 fLEngineDefaultPoolRatioThreshold
0.0f to 1.0f value: The percentage of occupied memory where the sound engine should enter in Low memo...
AkUInt16 uNumRefillsInVoice
Number of refill buffers in voice buffer. Defaults to 4.
AkThreadProperties threadOutputMgr
Ouput thread threading properties.
AkThreadProperties threadMonitor
Monitor threading properties (its default priority is AK_THREAD_PRIORITY_ABOVENORMAL)....
uint32_t AkUInt32
Unsigned 32-bit integer.
Definition: AkTypes.h:79
float AkReal32
32-bit floating point
Definition: AkTypes.h:97

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