Table of Contents

Wwise SDK 2018.1.11

◆ GetIsGameObjectActive()

bool __cdecl AK::SoundEngine::Query::GetIsGameObjectActive ( AkGameObjectID  in_GameObjId )

Query if the specified game object is currently active. Being active means that either a sound is playing or pending to be played using this game object.

Parameters
in_GameObjId Game object ID