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◆ Init()
Initialize the sound engine.
- Warning
- This function is not thread-safe.
- Returns
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- AK_Success if the initialization was successful
- AK_MemManagerNotInitialized if the memory manager is not available or not properly initialized
- AK_StreamMgrNotInitialized if the stream manager is not available or not properly initialized
- AK_SSEInstructionsNotSupported if the machine does not support SSE instruction (only on the PC)
- AK_InsufficientMemory or AK_Fail if there is not enough memory available to initialize the sound engine properly
- AK_InvalidParameter if some parameters are invalid
- AK_Fail if the sound engine is already initialized, or if the provided settings result in insufficient resources for the initialization.
- See also
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- Parameters
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in_pSettings |
Initialization settings (can be NULL, to use the default values) |
in_pPlatformSettings |
Platform-specific settings (can be NULL, to use the default values) |
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