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Wwise SDK 2018.1.11
AkMusicPlaylistCallbackInfo Struct Reference
Inheritance diagram for AkMusicPlaylistCallbackInfo:
AkEventCallbackInfo AkCallbackInfo

Public Attributes

AkUniqueID  playlistID
  ID of playlist node. More...
 
AkUInt32  uNumPlaylistItems
  Number of items in playlist node (may be segments or other playlists) More...
 
AkUInt32  uPlaylistSelection
  Selection: set by sound engine, modified by callback function (if not in range 0 <= uPlaylistSelection < uNumPlaylistItems then ignored). More...
 
AkUInt32  uPlaylistItemDone
  Playlist node done: set by sound engine, modified by callback function (if set to anything but 0 then the current playlist item is done, and uPlaylistSelection is ignored) More...
 
- Public Attributes inherited from AkEventCallbackInfo
AkPlayingID  playingID
  Playing ID of Event, returned by PostEvent() More...
 
AkUniqueID  eventID
  Unique ID of Event, passed to PostEvent() More...
 
- Public Attributes inherited from AkCallbackInfo
void *  pCookie
  User data, passed to PostEvent() More...
 
AkGameObjectID  gameObjID
  Game object ID. More...
 

Detailed Description

Callback information structure corresponding to AK_MusicPlaylistSelect. Called when a music playlist container must select its next item to play. The members uPlaylistSelection and uPlaylistItemDone are set by the sound engine before the callback function call. They are set to the next item selected by the sound engine. They are to be modified by the callback function if the selection is to be changed.

See also

Definition at line 184 of file AkCallback.h.


The documentation for this struct was generated from the following file:

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