Wwise SDK 2018.1.11
AkPositioningInfo
Version
Wwise SDK 2018.1.11
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AkPositioningInfo Struct Reference
Positioning information obtained from an object. More...
Public Attributes | |
AkReal32 | fCenterPct |
Center % [0..1]. More... |
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AkSpeakerPanningType | pannerType |
Speaker panning type: type of panning logic when object is not 3D spatialized. More... |
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Ak3DPositionType | e3dPositioningType |
3D position type: defines what acts as the emitter position for computing spatialization against the listener. More... |
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bool | bHoldEmitterPosAndOrient |
Hold emitter position and orientation values when starting playback. More... |
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Ak3DSpatializationMode | e3DSpatializationMode |
Spatialization mode. More... |
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bool | bUseAttenuation |
Use attenuation parameter set. More... |
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bool | bUseConeAttenuation |
Use the cone attenuation. More... |
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AkReal32 | fInnerAngle |
Inner angle. More... |
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AkReal32 | fOuterAngle |
Outer angle. More... |
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AkReal32 | fConeMaxAttenuation |
Cone max attenuation. More... |
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AkLPFType | LPFCone |
Cone low pass filter value. More... |
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AkLPFType | HPFCone |
Cone low pass filter value. More... |
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AkReal32 | fMaxDistance |
Maximum distance. More... |
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AkReal32 | fVolDryAtMaxDist |
Volume dry at maximum distance. More... |
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AkReal32 | fVolAuxGameDefAtMaxDist |
Volume wet at maximum distance (if any) (based on the Game defined distance attenuation) More... |
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AkReal32 | fVolAuxUserDefAtMaxDist |
Volume wet at maximum distance (if any) (based on the User defined distance attenuation) More... |
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AkLPFType | LPFValueAtMaxDist |
Low pass filter value at max distance (if any) More... |
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AkLPFType | HPFValueAtMaxDist |
High pass filter value at max distance (if any) More... |
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Detailed Description
Positioning information obtained from an object.
Definition at line 43 of file AkQueryParameters.h.
The documentation for this struct was generated from the following file:
- include/AK/SoundEngine/Common/AkQueryParameters.h