Wwise Unity Integration
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Wwise Unity Integration Documentation
|void||LoadNonLocalizedBank (string in_bankFilename)|
|Load a sound bank from WWW object. More...
|void||LoadLocalizedBank (string in_bankFilename)|
|Load a language-specific bank from WWW object. More...
|string||bankName = ""|
|Name of the bank to load. More...
|bool||isLocalizedBank = false|
|Is the bank localized (situated in the language specific folders) More...
This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class
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