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Wwise in AR/VR/MR
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Wwise in Simulation
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Wwise Unity Integration
EnteredRoom
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Table of Contents
2021.1.0.7575
2019.2.10.7490
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2016.1.6 build 5926
2015.1.9 build 5624
Wwise SDK 2018.1.11
Wwise Help
Installation and Migration Guide
Wwise Fundamentals
Cube Integration
Sample Project
Wwise Unity Integration
Release Notes - Wwise Unity Integration 2018.1.11.6987.1466
Previous Release Notes
Installing or Upgrading the Integration in a Unity Project
Uninstalling the Wwise Integration Package
Adjusting Wwise Initialization Settings
Using the Wwise Unity Integration
Build your Unity Game for a Target Platform
Making DLCs with Wwise and Unity
Build the Native Integration Plug-in from Source
API Changes and Limitations
Platform-Specific Information
Wwise Demo Game
Using Wwise Spatial Audio in Unity
Troubleshooting
Nintendo Switch Specific Information
Classes
AkAmbient
AkAudioListener
AkBank
AkEmitterObstructionOcclusion
AkEnvironment
AkEnvironmentPortal
AkEvent
AkEventCallbackMsg
AkGameObj
AkInitializer
AkMemBankLoader
AkRoom
AkRoomPortal
AkRoomPortalObstruction
AkSpatialAudioBase
EnteredRoom
ExitedRoom
SetGameObjectInRoom
AkSpatialAudioEmitter
AkSpatialAudioListener
AkState
AkSurfaceReflector
AkSwitch
AkTerminator
AkTriggerBase
AkWaapiClient
Class Index
Class Hierarchy
Class Members
Wwise Unreal Integration
Wwise Unity Integration Documentation
AkSpatialAudioListener
◆
EnteredRoom()
void AkSpatialAudioBase.EnteredRoom
(
AkRoom
room
)
inline
inherited
Called when entering a room.
Parameters
room
The room.
Generated on Thu Jan 23 2020 10:26:13 for Wwise Unity Integration Documentation by
1.8.15