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Wwise Unity Integration Documentation

◆ AddGeometrySet()

static void AkSurfaceReflector.AddGeometrySet ( AK.Wwise.AcousticTexture  acousticTexture,
UnityEngine.MeshFilter  meshFilter,
bool  enableDiffraction,
bool  enableDiffractionOnBoundaryEdges 
)
inlinestatic

Sends the mesh filter's triangles and their acoustic texture to Spatial Audio

Parameters
acousticTexture
meshFilter

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