Wwise Unity Integration
useOtherObject
Version
arrow_right
Table of Contents
Other Documentation
Wwise Unity Integration Documentation
|
◆ useOtherObject
This property is usefull only when used with colliders. When enabled, the target of the action will be the other colliding object. When disabled, it will be the current object. |
Generated on Thu Jan 23 2020 10:26:13 for Wwise Unity Integration Documentation by
