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Wwise Unity Integration Documentation
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Release Notes - Wwise Unity Integration 2017.2.5.6619.1090
This release delivers the Wwise SDK update for Wwise 2017.2.5.
Compatibility:
- Wwise SDK: 2017.2.5
- Unity: Unity 5.6, 2017.1, 2017.2, 2017.3, 2017.4, and 2018.1 (Personal or Pro).
Note: Important note: This integration has not been tested on Unity 4. Platforms: Wwise Unity Integration tested on: Android
iOS
Linux
Mac
PS4
tvOS
UWP (Universal Windows Platform)
Windows
Xbox OneUnity 2018.1.0f2 Magic Leap (Lumin OS) Unity for Magic Leap Technical Preview (Unity 2018.1.0b12-MLTP5 with ML SDK 0.14.0) Switch Unity for Nintendo Switch 4.1.0 (Unity 2017.4.0f1 with NintendoSDK 4.5.0)
Resolved Issues:
- WG-37187: Fixed the reactivation of the sound engine when deleting the WwiseGlobal object in the editor.
-
WG-37767: Fixed the pause/resume state of the sound enginge via
OnApllicationPause()
andOnApplicationFocus()
callbacks in built games. - WG-37836: Ensured Xbox One PDB filename matches DLL filename.
- WG-38027: Fixed inspectors for Wwise types and components in Unity 2018.1.
- WG-38191: Added experimental support for Magic Leap platform.
Generated on Thu Jan 23 2020 10:26:13 for Wwise Unity Integration Documentation by
