Table of Contents
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Classes
-
-
Wwise Unity Integration Documentation
|
Release Notes - Wwise Unity Integration 2018.1.2.6762.1211
This release delivers the Wwise SDK update for Wwise 2018.1.2.
Compatibility:
- Wwise SDK: 2018.1.2
- Unity: Unity 5.6, 2017.4, 2018.1, 2018.2 (Personal or Pro).
Note: Important note: This integration does not support Unity 4. Compatibility with Unity versions not listed above is not guaranteed.
Platforms: | Wwise Unity Integration tested on: |
Android iOS Linux Mac PS4 tvOS UWP (Universal Windows Platform) Windows Xbox One |
Unity 2018.2.5f1 |
Magic Leap (Lumin OS) | Unity for Magic Leap Technical Preview (Unity-2018.1.0f2-MLTP6 with ML SDK 0.16.0) |
Switch | Unity for Nintendo Switch 4.1.0 (Unity 2018.1.4f1 with NintendoSDK 5.4.0) |
Resolved Issues:
- WG-26971 Wwise object renames are now propagated throughout the Unity project.
- WG-39195 Fixed: Spamming of the editor listener position and orientation when values are constant.
- WG-39235 Added log message for when the sound engine is already initialized.
- WG-39307 Made attenuation sphere visualization 90% transparent.
-
WG-39331 Ensured that the
AkWwiseInitializationSettings
{{ScriptableObject}} is saved with the platform settings when changes are made. - WG-39362 Added Opus codec to Unity integration.
- WG-39577 Fixed: (Xbox One) Initialization problem.
- WG-39608 Added WAAPI C# API files to packages.
Generated on Thu Jan 23 2020 10:26:13 for Wwise Unity Integration Documentation by
