Table of Contents
Wwise Unity Integration Documentation
Wwise Types are a collection of classes that represent core objects within Wwise such as SoundBanks, Events, game parameters, States, and Switches. Each of these classes has an associated property drawer that allows users to easily select their required object. Wwise Types also contain a support class that represents the callback flags that can be sent to the sound engine when posting Events.
Here is an example script that uses a few Wwise Types:
The above script automatically generates the following inspector:
The following modifications can be made to the
WwiseTypesExample class to use marker callbacks:
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