Version
menu_open

Platform Versions

From these Wwise “Originals”, you can create the versions for each game platform. These platform versions are stored in the project’s “cache” folder.

To help Wwise manage the contents of the cache folder more effectively, the converted assets are divided by:

  • Platform (Windows®, Xbox One™, PlayStation®4, and so on)

  • Type (Plug-ins, SFX, or Voice). If assets are flagged as Voice or plug-in files, they are further subdivided by:

    • Language (English, French, Spanish, and so on)

    • Plug-in Type (Controller)


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise