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Wwise Fundamentals

What are Game Objects?



Table of Contents

  •  Wwise SDK 2018.1.11
    •  Wwise Help
      •  Installation and Migration Guide
        •  Wwise Fundamentals
          •  Introducing Wwise
            •  Integrating Audio in your Game
              •  The Project Hierarchy
                •  Understanding Events
                  •  What are Game Objects?
                    •  What are Game Objects?
                      •  Registering Game Objects
                        •  Scope - Game Objects vs Global
                          •  Benefits of Using Game Objects
                            •  Game Objects - Roles and Responsibilities
                            •  What are Game Syncs?
                              •  Creating Simulations
                                •  Profiling and Troubleshooting
                                  •  Understanding SoundBanks
                                    •  The Wwise Sound Engine
                                      •  Listeners
                                        •  Division of Tasks Between Designer and Programmer
                                          •  Conclusion
                                          •  Cube Integration
                                            •  Sample Project
                                              •  Wwise Unity Integration
                                                •  Wwise Unreal Integration

                                                  Chapter 5. What are Game Objects?

                                                  Table of Contents

                                                  What are Game Objects?
                                                  Registering Game Objects
                                                  Scope - Game Objects vs Global
                                                  Benefits of Using Game Objects
                                                  Game Objects - Roles and Responsibilities
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