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Wwise Unreal Integration Documentation
Matinee

Two Wwise-specific Track types are introduced to Matinee:

AkAudioEvent Track

The AkEvent Track triggers Wwise Events at particular points in the sequence. When placing a new key, the AkAudioEvent currently selected in the Unreal Content Browser is used.

AkRTPC Track

The AkRTPC Track lets you control a Wwise Game Parameter using a curve in the sequence.

  • Properties
    • Param: The name of the Game Parameter to control. This name should exactly match the name of a Game Parameter in the Wwise Project.

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