Version

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Wwise SDK 2018.1.11
ak.soundengine.setPosition


Set the position of a game object. See AK::SoundEngine::SetPosition.

Supported by

Graphical User Interface.

Arguments

Name Type Description
gameObject * integer Game Object identifier.
position * object The 3D position to set for the game object.

(Required *)

Arguments Details


gameObject

description : Game Object identifier.
type : integer
minimum : 0
maximum : 18446744073709551615

position

type : object
description : The 3D position to set for the game object.

Name Type Description
orientationFront * object Orientation of the listener.
orientationTop * object Top orientation of the listener.
position * object Position of the listener

(Required *)

argsSchema / position / ...

orientationFront

type : object
description : Orientation of the listener.

Name Type Description
x * number X Position.
y * number Y Position.
z * number Z Position.

(Required *)

argsSchema / position / ...

orientationTop

type : object
description : Top orientation of the listener.

Name Type Description
x * number X Position.
y * number Y Position.
z * number Z Position.

(Required *)

argsSchema / position / ...

position

type : object
description : Position of the listener

Name Type Description
x * number X Position.
y * number Y Position.
z * number Z Position.

(Required *)


Examples :

Setting the position of a game object

Sets the position of "gameObject" to "position/position" with the provided orientation.

Arguments:

{
"gameObject": 1122334,
"position": {
"orientationFront": {
"x": 100,
"y": 200,
"z": 0
},
"orientationTop": {
"x": 0,
"y": 0,
"z": 200
},
"position": {
"x": 5,
"y": 10,
"z": 100
}
}
}


Detailed JSON Schema


Arguments :

{
"type": "object",
"properties": {
"gameObject": {
"description": "Game Object identifier.",
"type": "integer",
"minimum": 0,
"maximum": 18446744073709551615
},
"position": {
"type": "object",
"description": "The 3D position to set for the game object.",
"properties": {
"orientationFront": {
"type": "object",
"description": "Orientation of the listener.",
"properties": {
"x": {
"type": "number",
"description": "X Position."
},
"y": {
"type": "number",
"description": "Y Position."
},
"z": {
"type": "number",
"description": "Z Position."
}
},
"required": [
"x",
"y",
"z"
],
"additionalProperties": false
},
"orientationTop": {
"type": "object",
"description": "Top orientation of the listener.",
"properties": {
"x": {
"type": "number",
"description": "X Position."
},
"y": {
"type": "number",
"description": "Y Position."
},
"z": {
"type": "number",
"description": "Z Position."
}
},
"required": [
"x",
"y",
"z"
],
"additionalProperties": false
},
"position": {
"type": "object",
"description": "Position of the listener",
"properties": {
"x": {
"type": "number",
"description": "X Position."
},
"y": {
"type": "number",
"description": "Y Position."
},
"z": {
"type": "number",
"description": "Z Position."
}
},
"required": [
"x",
"y",
"z"
],
"additionalProperties": false
}
},
"required": [
"orientationFront",
"orientationTop",
"position"
],
"additionalProperties": false
}
},
"required": [
"gameObject",
"position"
],
"additionalProperties": false
}


Options :

{
"type": "object",
"properties": {},
"additionalProperties": false
}


Response :

{
"type": "object",
"properties": {},
"additionalProperties": false
}

Document version : 1


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