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AKRESULT __cdecl AK::SoundEngine::SetActorMixerEffect ( AkUniqueID  in_audioNodeID,
AkUInt32  in_uFXIndex,
AkUniqueID  in_shareSetID  

Sets an Effect ShareSet at the specified audio node and Effect slot index. The target node cannot be a Bus, to set effects on a bus, use SetBusEffect() instead.

Note: The option "Override Parent" in the Effect section in Wwise must be enabled for this node, otherwise the parent's effect will still be the one in use and the call to SetActorMixerEffect will have no impact.
Always returns AK_Success
in_audioNodeID  Can be a member of the Actor-Mixer or Interactive Music Hierarchy (not a bus).
in_uFXIndex  Effect slot index (0-3)
in_shareSetID  ShareSets ID; pass AK_INVALID_UNIQUE_ID to clear the effect slot