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AKRESULT __cdecl AK::SoundEngine::AddListener ( AkGameObjectID  in_emitterGameObj,
AkGameObjectID  in_listenerGameObj  
)

Add a single listener to a game object's set of associated listeners. Any listeners that have previously been added or set via AddListener or SetListeners will remain as listeners and in_listenerGameObj will be added as an additional listener. Calling this function will override the default set of listeners and in_emitterGameObj will now reference its own, unique set of listeners.

See also:
Parameters:
in_emitterGameObj  Emitter game object. Must have been previously registered via RegisterGameObj.
in_listenerGameObj  Listener game object IDs that will be activated for in_emitterGameObj.