Table of Contents

Game Syncs Area

In addition to the traditional playback controls, the Transport Control has a Game Syncs area that contains all the States, Switches, Triggers, and RTPCs associated with the currently selected object. You can use the Transport Control as a mini simulator to test out your sounds, music, and motion, and simulate changes in the game. During playback, you can change between States and Switches, and audition the Game Parameters and their mapped values.

For more information on working with Game Syncs, refer to the following sections: