Version
The game object passed to
AK::SpatialAudio::RegisterEmitter
has not been previously registered to Wwise using
AK::SoundEngine::RegisterGameObj
.
Recommended resolution steps:
Profile the API calls the game is making by enabling the "API Calls" options of the Profiler Settings (Alt-G). Retest your scenario and check the parameters given to the function prior to this error.
Register the game object, whose ID is written in the error string, to Wwise, using
AK::SoundEngine::RegisterGameObj
, prior to calling
AK::SpatialAudio::RegisterEmitter
. Spatial Audio adds functionality to normal game objects, but does not register them for you.
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