Version

menu_open

Unexpected call to PrepareGameSyncs.

AK::SoundEngine::PrepareGameSyncs can only be called successfully if AkInitSettings::bEnableGameSyncPreparationis set to true. The call is ignored. See AK::SoundEngine::PrepareGameSyncs .


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise