Table of Contents

Working with the Contents Editor

The Contents Editor contains a series of fields, lists, options, and sliders that you can use to define properties and behaviors for your objects, States, and Switches. If you require help using these tools, refer to the following sections:

In the Contents Editor, you can play back individual objects, and re-order, copy, paste, and delete objects within the view. The options or properties that appear in the view will be different depending on the object you currently have loaded. However, in most views certain icons are displayed beside some of the property sliders to indicate that certain properties have been assigned to them. The different icons are described in the following table.

Icon

Name

Description

Link

The property value is linked to the values of other active game platforms.

Unlink

The property value is not linked to the values of the other active game platforms.

Partial Unlink

The property value for the current platform is linked to the other active platforms, but one or more corresponding values of other platforms are unlinked.

Link Mixed

Some of the selected objects have different link statuses. Some may be linked, while others are unlinked or partially unlinked.

RTPC Disabled

This property value is not tied to an in-game parameter value.

RTPC Enabled

An in-game parameter value is tied to this property value. This means, for example, that the speed of a car in-game can be tied directly to the pitch property in Wwise. As the speed of the car increases in-game, the pitch in Wwise will increase in real time.

RTPC Mixed

In-game parameter values are tied to property values for one or more, but not all, objects loaded in the Multi Editor. You will not see this indicator in the Property Editor or the Contents Editor.

State Disabled

This property value is not tied to a State.

State Enabled

A State Group is tied to this property value. This means, that the property in question, such as the Volume, may change according to the applied State.

State Mixed

A State Group is tied to property values for one or more, but not all, objects loaded in the Multi Editor. You will not see this indicator in the Property Editor or the Contents Editor.

Randomizer Enabled

A property value to which a Randomizer effect has been applied.

Randomizer Disabled

A property value to which no Randomizer effect has been applied.

Randomizer Mixed

A Randomizer effect applies to the property value of one or more, but not all, objects loaded in the Multi Editor. You will not see this indicator in the Property Editor or the Contents Editor.

[Tip] Tip

For more information on Randomizers, refer to Randomizer View.